Mvr-Nursing - Vr Simulation For Nursing Education (No-Goggles), MVRL-N010
- Medex SKU:
- NSC-MVRL-N010
- Packing Info:
- 1/Each
- Usually Ships:
- 7 - 10 Business Days
Description
Key Features
Software-Only Package: This product provides a lifetime software license and automatic updates for the MVR-Nursing simulation. It does not include the VR hardware (goggles, controllers, or carrying case).
Virtual Reality Immersion: The software creates a highly immersive, interactive, and realistic clinical environment. Students can physically interact with their surroundings, navigate between rooms, retrieve medications, and interact with virtual patients.
Comprehensive Clinical Scenarios: It includes a wide variety of clinical case libraries covering a range of specialties, such as:
Emergency care
ICU management
Medical care
Pediatric care
Interactive Patient Care: Virtual patients use conversational AI to respond to students, allowing them to practice communication and critical thinking skills in a safe environment. The scenarios are designed to challenge students to make real-time decisions and prioritize care.
Performance Evaluation: The system provides objective feedback by evaluating student performance against standard assessment systems and protocols.
Haptic Feedback: The software is designed to work with controllers that provide haptic feedback, which adds a sense of touch to the virtual interactions, enhancing the realism of the training.
Portability and Space: The system has a minimal space requirement (as little as 4 sq. ft.).
Uses
Educational Institutions: This software is an ideal solution for nursing schools and educational institutions that already have VR hardware and want to implement a comprehensive virtual training program.
Skill Development: It allows nurses and other healthcare professionals to practice and refine a wide range of clinical skills in a safe and controlled environment.
Cost-Effective Solution: By providing the software separately from the hardware, it offers a more cost-effective option for institutions that want to utilize their existing VR equipment.
Self-Guided Learning: The software can be used for self-guided practice, allowing students to train and review scenarios at their own pace.